AI Insights · Timothy · July 2024
Top 5 High Fantasy Games in Finland Q2 2024
Explore the performance of the top 5 high fantasy games in Finland for Q2 2024, with insights on downloads, revenue, and active users.
During the second quarter of 2024, the high fantasy game genre saw varied performances among the top 5 apps in Finland. Here’s a closer look at their trends in downloads, revenue, and weekly active users, as compiled from Sensor Tower data.
Coin Master by Moon Active experienced a fluctuating revenue trend, peaking at around $33K in the first week of April and dipping to approximately $16.9K by early June, before a slight recovery to $20.6K by the end of the quarter. Downloads saw a general decline, starting at 537 and falling to 316 by late June. Weekly active users followed a similar downward trend, from 15.6K to 13.6K.
Clash of Clans from Supercell showed a consistent weekly revenue pattern, with a peak of $31.6K in early April and a low of $10.7K by the end of June. Downloads were robust initially, with a peak of 1.7K in late April, but gradually decreased to around 1K by late June. The game maintained a high number of weekly active users, starting at 104K and ending at 94.3K.
Squad Busters, also by Supercell, had an impressive debut with a significant revenue spike to $41.9K in late April, but this dropped to around $10.9K by late June. Downloads mirrored this trend, peaking at 28.2K in late May before falling to 4.6K in late June. Weekly active users saw initial growth, peaking at 66K in late May, but then dropped sharply to 2.3K by the end of the quarter.
Total Battle: Strategy Game by Scorewarrior showed a steady increase in revenue, starting at $8.7K and peaking at $13.1K in early June, ending the quarter at $12.7K. Download numbers were lower, beginning at 640 and decreasing to 270 by late June. Weekly active users remained relatively stable, hovering around 1K throughout the quarter.
Empires & Puzzles: Match 3 RPG from Small Giant Games had a consistent revenue stream, starting at $10.4K and reaching $11.2K by the end of June. Downloads were modest but steady, beginning at 119 and ending at 84. Weekly active users saw a slight decline from 2.1K to 1.8K over the quarter.
For more detailed insights and trends, visit Sensor Tower.